Supporter's Pack
Three components: seven weapon chassis, Joe Ford's official soundtrack and an art book. Free for anyone who owned the game before 4 November 2026; the soundtrack is also sold separately.

Three things in one pack: seven weapon chassis, the official soundtrack by Joe Ford, and an official art book. Two of them are gameplay, one is not, and the whole thing is free if you owned the game during Early Access.
What is inside
| Component | Detail | Separate purchase |
|---|---|---|
| Seven weapon chassis | Unique chassis to unlock, each with its own visuals and handling | No |
| Official soundtrack | Full score by Joe Ford | Yes, on Steam |
| Official art book | Concept and production art | No |
The pack was announced on 22 August 2026 with the price increase, then confirmed again in the 1.0 announcement on 1 October with the same three items and the same grant rule.
The chassis are the gameplay part
A chassis is not a skin. It is a weapon variant with its own visuals and handling, and the modification screen treats it as a different weapon: chassis mods are visible there and can repeat some effects.
That makes seven chassis a meaningful addition rather than a cosmetic one. The game already shipped sixteen chassis with the Chaos Terminal in November 2025 and four more with the sniper rifle in June 2026, so the Supporter's Pack roughly increases the chassis pool by a third.
If you are the kind of player who chases specific handling profiles, this is the component to care about. If you are not, it is seven new guns to try once.
The soundtrack
Joe Ford composed the score, and the developer talks about it the way developers talk about the part they are proudest of. When ASCENSION launched, Daniel's note about the Zone 05 boss was mostly about the music: "Joe's music for it is something else. Wait until you hear it."
The soundtrack is sold separately on Steam at 1.0, which makes it the only component you can buy without the pack. If you want the music and not the chassis, that is the route.
The art book
Concept art, production art, and the kind of material that normally lives in a press kit. There is no gameplay value and no announced page count.
Its real function is as a thank-you gift, which is how the pack is framed throughout: "as a thank you for your continued support".
How the free grant works
The rule, stated identically in both announcements: the pack "will be automatically granted to anyone who purchased VOID/BREAKER in Early Access". The 1.0 announcement adds the cut-off: buy before 1.0 on 4 November 2026 and you get it.
There is no code, no form, and no promotional window to miss. The check is ownership at launch.
Two practical notes. The items appear as separate Steam entries rather than inside the game folder, so look in your library rather than in the install directory. And if they do not appear on day one, restarting Steam is the usual fix, because ownership grants are pushed to the client and the client caches its library.
Is it worth paying for after launch
That depends entirely on the chassis. The soundtrack is priced separately and you can judge it on its own. The art book is a PDF-grade extra. The chassis are the only part with mechanical value, and seven of them for the price of a pack is a fair trade if you are still playing.
If you are not still playing, none of it matters — which is the honest answer for any collector's edition.
Checking that the grant worked
Three places to look, in order:
- Your Steam library. The soundtrack and art book appear as separate entries, not as DLC listed inside the game's properties page.
- The game's own menus. The seven chassis are unlocked in game rather than granted as items, so the check is the chassis terminal rather than the library.
- Your purchase history. If you bought the game before 4 November 2026 on this account, you qualify, and the entitlement is permanent rather than tied to a session.
If none of that is true, the first step is a Steam restart, not a support ticket. Ownership grants are pushed to the client.
Why seven chassis is a bigger deal than it sounds
The chassis pool before the pack was twenty: sixteen from the Chaos Terminal and four from the ASCENSION update. Adding seven raises it to twenty-seven, which is roughly a third more handling profiles to build around.
The reason that matters is the modification screen. Chassis mods can repeat some effects, which is the only place in the system where stacking is explicitly allowed, so a new chassis is not just a new feel — it is a new set of legal combinations.
The soundtrack as a standalone purchase
Joe Ford's score is the one component with a separate price. That makes it the easiest part of the pack to evaluate on its own: listen to the boss themes, decide, buy or skip.
The full soundtrack releases at 1.0 rather than during Early Access, so it covers the complete game's music rather than the first three zones. That is the reason it was held back.
What the pack is not
It is not a season pass. There is no announced post-1.0 content, and the pack contains no future updates.
It is not exclusive content in the sense that matters — the chassis are in the game, and the pack is the way to unlock them. Nothing in the pack changes the story, the zones or the bosses.
And it is not a limited-time offer for new buyers: after launch it can be bought, and the only people who got it free were the ones who owned the game before 4 November 2026.
_Figures checked 4 November 2026 against the 22 August and 1 October 2026 Playstack announcements and the Supporter's Pack image published with them._

