SYS://IDRISZONE 06 · LOOP 14731.0 LIVE 2026-11-04guest@idris:~
VOID/BREAKER

VOID/BREAKER guide index

Twenty-four pages, grouped by what you are trying to do rather than by keyword. Every entry is checked against the 1.0 build on 4 November 2026, and each one answers a question a player actually asks.

The coverage table

PageWhat it answersRead it when
What VOID/BREAKER isGenre, developer, price, platform, current stateYou know nothing about the game
1.0 launchDate, price, Supporter's Pack, what 1.0 addsYou want the launch-day facts
Early Access to 1.0Fourteen months of updates and what changedYou played before and want to catch up
Price and Supporter's Pack$19.99 to $29.99, and what Early Access buyers get freeYou are deciding whether to buy now
Demo guideWhat the free demo covers and how progress transfersYou want to try before buying
Beginner guideFirst runs, unlock order, the four deaths to avoidYou just installed it
Gun modding systemModule categories, rarity, slots, invokers, chassisYou want to understand the bench
Weapons overviewConfirmed weapons, seven stat lines, fire modesYou are picking a weapon
Best weaponsRole-based picks with the reasoning attachedYou want a recommendation
Builds and synergiesFive engines, their support modules and failure modesYour runs keep dying at the same place
BossesFive bosses, their zones, and the three-phase loopYou are stuck on a gate
AchievementsAll 13 conditions and their global ratesYou want the list finished
Zones and progressionZone order, fragmented zones, obelisks, the hubYou want the structure
Enemies and hazardsNamed enemies, SHIELDED and Voltaic, anomaliesSomething keeps killing you
Movement and combatSlide, dash frames, wallrunning, tether, meleeThe movement has not clicked
Updates and patchesEvery version from 0.8 to 1.0You need to know if a guide is current
RoadmapPromised versus delivered, column by columnYou want to know what shipped
Steam DeckVerified status and the one caveatYou play handheld
System requirementsMinimum and recommended, and what they meanYou are checking your machine
LanguagesEnglish audio, Chinese text, what that coversYou need localization details
Is it worth itThe buying decision at $29.99You are on the fence
Similar gamesSeven comparisons, all official bundle partnersYou want alternatives
Supporter's PackChassis, art book, Joe Ford's soundtrackYou want to know what is in the pack
FAQTwelve direct answers to the common questionsYou have one specific question

Three reading routes

New player, bought today. Start with the beginner guide, then the gun modding system. Those two pages cover the tutorial and the bench, which is most of the first ten hours. Add the bosses page when you hit the first gate.

Demo player, deciding. Read the demo guide for what carries over, then the 1.0 launch page for what the full game adds. If you are still unsure after that, the price history explains why waiting is not cheaper.

Achievement hunter. The achievements page has every condition and rate. The builds page has the shells that survive hard and insanity, and the zones page explains the iteration structure the three difficulty achievements are built on.

What the page numbering is not

There is no page one. The table above is ordered by reading order rather than by importance, and several of the pages overlap on purpose — the modding system appears in the beginner guide, the weapons overview and the builds page, each time with a different job.

The rule the site follows is one page per question. If two pages answer the same question, one of them gets merged or cut. That is why there is no separate "tips" page and no "things I wish I knew" page: those are the beginner guide with a different title.

How figures are dated

Every page ends with the date its numbers were checked. Figures that move — review counts, achievement percentages, prices during a sale — are labelled with the date they were read rather than presented as constants.

The reason is specific to this game. VOID/BREAKER shipped four major updates during Early Access, each of which changed systems that guides had already described. A page without a date is a page you cannot trust, because you cannot tell whether it predates the wallrunning update or the melee rework.

What gets added next

New pages come from two places: systems the game adds in future updates, and questions readers send that no existing page answers. If the 1.0 build introduces an endgame hub with new currencies, that will need its own page rather than a paragraph in the zones guide.

Nothing gets written speculatively. A page that cannot be filled with verifiable material does not get published, which is why the index has 24 entries rather than a hundred thin ones.

How the site is maintained

Pages carry the date their figures were checked, and figures that move — review counts, achievement percentages — are marked with the date they were read rather than presented as permanent. Where the official material stops, the pages say so and stop with it.

If something here is wrong for the 1.0 build, the contact page is the fastest way to get it fixed.